Thursday, 4 February 2016

Rainbow Six Siege

You're the last person left on your team, each one has been taken out in synchronized executions and explosions are happening all around. There are three opponents left as you hold yourself down in the objective room. You're exposed from a hole in the ceiling from above and you could have swore you just heard a charge being set on the other side of the wall right behind you. You reposition yourself and put your back against the wall even though walls don't protect you in this game. Your fears were correct and the wall caves away in a blast and you unleash your last clip. 2 vs. 1. 1 vs. 1. Then suddenly you hear another blast from behind and by the time you can react and turn around, your avatar drops and you lose the round. Your heart is pumping so hard you can see it through your clothes and even though it says you lost you're smiling from ear to ear. 

Out now for Xbox One and PlayStation 4 and developed by Ubisoft Montreal, Rainbow Six Siege is the most  intense multiplayer experience I've had in years. While the game also features single-player and cooperative modes, multiplayer is where the focus has been given to and its paid off. The game is surprisingly tactical even if the team is not communicating. This comes down to players knowing their role and what other players on your team are doing. The game features 20 operatives that each have their own specialities so knowing who your teammates are will allow you to fall into a role if you haven't already taken one up. 

 Tactics can come from the preparation before the action phase of the round, where the defending team set up defenses or from the attacking team where they scope out the area. This time allows the attacking team to see the layout of the level and hopefully find the objective of the round although that's never guaranteed if the defending team find the tiny vehicles you control to see what's happening and shoot them down. Each round feels completely different because of the abilities, the maps, and the incredible destructible maps.

On first glance, the game doesn't really look that impressive. Rainbow Six Siege employs a realistic look that features some nice ambient lighting but textures don't initially stand out. The more you spend your time playing Rainbow Six Siege the more you start to appreciate the game both from a visual perspective and from a technical standpoint. Every map features fully destructible environments that creates playing the same map over and over again feel different. 

The single-player is fine but could have been so much more. It almost feels like it's positioned to be training for the multiplayer but there are some interesting missions here and should definitely be played and not overlooked. Terrorist Hunt returns and is still just as enjoyable as it ever was even if it runs at 30 frames a second when the multiplayer runs at 60 frames a second.

I've always been a massive fan of Rainbow Six, putting hundreds of hours into the Vegas series and I was worried about the direction of Rainbow Six Siege but I was wrong to be worried. It's incredibly tense, it plays incredibly well and the technology continues to impress as maps are decimated each round. All future multiplayer maps will be released for free meaning there will be consistent support completely without a price tag.

This is the best shooter of the year 5/5.


Jason Redmond

Rainbow Six Siege at CeX

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