Tuesday, 30 May 2017

Prey


‘Prey’, out now on Xbox One, PS4, and PC is the latest game from Arkane Studios, the makers of the ‘Dishonored’ series. Unlike previous games they’ve done something a bit different here, moving away from the steampunk genre and instead towards sci-fi. 

You play as Morgan Yu, a character with the option of two genders who is having quite a normal day at work until something starts to feel wrong. Following a sequence of events you find yourself unconscious, and things take a rather grim turn. Stranded on a space station with the presence of a multitude of killer aliens, your task is to stop them in their tracks before they eradicate humanity forever.


The game itself is designed as an open world, where you can fully explore the space station and find the many hidden secrets such as weapons, ammo, and stories to develop the other characters. It’s heavily influenced by ‘BioShock’ and ‘Dishonored’, but this isn’t a bad thing. Despite having set objectives you can play the game your own way, with a big focus on the consequences caused by your decisions. 

What doesn’t stand out quite so much is the gameplay, which is pretty standard in that it’s a first-person shooter with melee fighting and magical abilities (or implants, in this case). While this does what it needs to, it doesn’t bring anything new to the table. The gameplay can be difficult at points due to unforgiving enemies and sluggish controls – this isn’t great, but the overpowered nature of the enemies leads to new gameplay mechanics as you find yourself having to think very carefully before each fight to ensure you are prepared. If you’re an inexperienced player then I’d suggest going no higher than easy level, as many enemies present quite a challenge.

Unfortunately, the difficulty becomes more annoying than challenging after a couple of hours – it’s hard to understand why you’re losing health or dying as there’s not enough feedback from the game. When hitting enemies there’s not sufficient sound, and rather than feeling like you’re actually hitting something it’s more like you’re just flapping a bit at whatever enemy is about to destroy you. I found this frustrating, but it was too noticeable not to ignore.


Aside from the combat feedback the game performs really well, with no major bugs and only slight physics-based issues as one would expect. The sound design in particular was mostly on point, although some of the music is quite bizarre (no matter how hard I try I just can’t link the death noise with feelings of failure). One thing I found really distracting was the way the objective notifications appear – they fly up on the screen quite dramatically, breaking you out of an otherwise fully immersive story.

Despite this the game is aesthetically pleasing, and I can’t fault the visuals at all. The art style strongly resembles ‘Dishonored’ and previous games from Arkane Studios (in particular the faces), and comes across as beautifully disturbing. ‘Prey’ doesn’t have the most original structure in the world but this is a common issue within many open world style games – what it does have is an original feel to an Arkane Studios game, along with an immersive storyline and an ominous feeling of dread and despair that you just can’t shake.

★★★★☆

Hannah Read


Prey at CeX




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Tuesday, 23 May 2017

Yooka-Laylee


Rare's best days are behind them. In the same way that the Call of Duty series started going downhill when Infinity Ward's core staff left to create and join new studios, so Rare have never been the same since some of the most experienced staff started jumping ship just before Nintendo sold them to Microsoft. This means that we'll never again see games like the ones they made during their loved-up marriage to Nintendo... right?


Wrong – if Playtonic Games have anything to do with it.
Playtonic is largely staffed by Rare veterans, and Yooka-Laylee (Kickstarted by fans with rose-tinted specs firmly welded to their faces) bends over backwards (and double jumps, and butt-slams) to recreate the look and feel of an N64 platformer. Specifically, it channels Banjo-Kazooie to the point where it's a new sequel in all but name. A flying character sitting on the shoulders of a non-flying character, jokes so bad you love them, moves you need to unlock, shiny collectables you need to gather in order to open up new levels, characters that talk in bloody annoying gobbledygook... it's got it all.

If you're too young to have played the N64 (or if you didn't play it at the time because you were too poor/busy/moronic), Yooka-Laylee is basically exactly how its 3D platformers looked and played, only not quite this smooth and shiny. All of the big eyes and cartoony aesthetics might suggest a game for little kids, but this is very much not the case. The script is family-friendly – although there are a few eyebrow-raising double entendres – but that's not what I mean. What I mean is that, like pretty much any retro or retro-styled game that you might stumble across, it's pretty damn difficult at times. Some of these times it's due to devious design... and other times, it's more down to a crappy camera or imprecise controls.

Most of the time, the camera and controls do the job just fine (anything else would've killed the game). This is just as well, because it's not a game you can finish in an afternoon. Reaching the final boss fight will take you around 20 hours, and reaching 100% - basically nabbing all the collectables – around 30 hours. Fair warning though: the more determined you are to hit that 100%, the more frustrations you'll hit.


Levels are split across five themed worlds accessible from a central hub, and each of those worlds can be expanded. These worlds are unlocked, and then expanded, by using “Pagies”; the main collectables you'll be after, gifted for finding them in various nooks and crannies and, most of the time, as a reward for completing a certain task (such as a race, an assault-course type affair, or a boss fight). There are 145 Pagies altogether, but you only need 100 in order to unlock the final boss fight. You need much less than that to unlock and expand all five worlds though, and in fact you shouldn't have much trouble earning enough to give you access to all areas. The good thing is that you're always free to return to any world you've unlocked; so if you're struggling to find/earn Pagies in one level, you can quit and go look for them in another.

You'll definitely get the most out of this game if you have fond memories of the Rare of old, but there's plenty here for anybody to enjoy. There's plenty of creativity, the epitome of which may be the casino-themed world. Rather than earn Pagies directly, you find and earn casino chips which you can then cash in (ten chips = one Pagie). There are enemies and lasers here, but also giant one-armed bandits and pachinko machines. Or perhaps you'll prefer the space-themed world, or the obligatory icy world, or the in-game trivia quizzes...


It's far from a perfect game. The camera is a complete git sometimes, the final boss fight is bloody awful, and the retro-styled mini games are dull. The side-scrolling minecart sections can be quite frustrating, too. It's worth battling through the low points to get back to the high points however, because you're never far from something that will make you smile.

★★★★☆

Luke Kemp


Yooka-Laylee at CeX




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Samsung Galaxy S8


Samsung’s latest flagship devices the S8 & S8+ have been wreaking havoc in the smartphone industry thanks to its new infinity screen or as Samsung like to put it, the ability to "unbox your phone". With its sleek design and obvious lack of physical buttons the S8 is set out to rival the latest additions from Apple.

Let’s look at some of the positive and negative points below to find out why this is perhaps the best smartphone in the market today.


Let’s start with the Pros first:
  1. Infinity Display: A stunning 5.8-inch Infinity Super AMOLED curved display with 2960 x 1440 resolution blows every other phone out of the competition.
  2. IP68 Certified – Dust proof and water resistant up to 1.5M for 30 mins. No worries in the Desert or at the beach! Hell yeah!
  3. Camera package- The 12MP rear camera will get you the best shots in daylight and the closest you can get to a DSLR right now.

    Having said that, theres not too many improvements over the S7 and majority of them only in software with additional CPU rendering that takes 3 photos in every capture, giving you the best picture.

    The 8MP front camera takes great selfies and makes you sometimes look a lot prettier than you actually are. It’s also the best low light camera phone in the market right now and supports digital 4k video recording with better video stabilisation than the Google Pixel.
  4. Latest hardware- The S8 comes with Snapdragon 835 graphics processor in the USA or Exynos 8895 processor for rest of the world.
    They use less power and provide faster graphics than last year’s flagships by almost 20%.
  5. Samsung UI – No more of the TouchWiz thankfully!  Samsung Experience UI is now lighter, faster and almost bloatware free. Looks and feels similar to the Google Launcher.
  6. Bixby Assistant – Samsung’s answer to Siri and Google Assistant will have voice features later this year but can still detect objects on your screen, from your camera and help you find them on the internet.
    Unfortunately this comes with its own dedicated physical button that in my opinion, should have been customisable.
  7. Security feature improvements- Iris scan & face unlock is now new and improved and works even in low light. Some might not agree with the fingerprint scanner at the back however!
  8. Charging upgrade - Type C charging finally from Micro USB last year promises quicker charging (additional type C to USB and Type C to Micro USB connectors in the box).
    The 3.5mm earphone jack still stays and the bundled AKG earphones worth $99 are a great add on.
  9. Colour choices – Matters to some of you that the S8 is available in 5 Colour- Midnight Black, Orchid Grey, Arctic Silver, Coral Blue and Maple Gold.

And there are always a few downsides even to the best of phones. In the points below we will explore the areas which Samsung can improve on:
  1. Battery– takes 75 mins to charge fully when the phone is switched off  but 2 hours when the phone is ON! It has quick charge 3.0 but Samsung has limited the charging capabilities for unknown reasons (read the Note 7 fiasco).
    Disappointingly the 3000 mAh battery does not last more than 20 hours if you’re a power user.
  2. Fingerprint reader positioning- Right next to the camera lens!? Are you kidding me? 7/10 times that’s what you’re gonna touch and smudge the lens. It’s even more difficult to access on the S8+ thanks to the length of the phone.
  3. Damage prone design-  A drop can easily crack the beautiful screen since there are no bezels. No scratch guards available yet and investing in a case will cover the beauty of the device.
  4. Memory restrictions – Only one variant yet with 64 GB ROM and just over 50 GB of usable space. You do get a Hybrid SIM slot to support up to 256GB though. Obviously a 128GB variant has missed the launch boat.
  5. Cost – It is the most expensive flagship smartphone right now if you ignore the likes of Vertu.

Final Thoughts

Overall, the Samsung Galaxy S8 looks like the phone to beat on the market currently.
Despite the minor setbacks it is still leaps and bounds ahead of the competition and only the Note 8 or Pixel 2 can hope to rival it this year, unless Apple manages to bring back Steve Jobs!  

★★★★★

Pritesh Khilnani


Samsung Galaxy S8 at CeX




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Monday, 22 May 2017

Mario Kart 8 Deluxe


Mario Kart 8 Deluxe; It’s not a remaster, it’s not exactly a re-release, so what, then, is it? The best damn Mario Kart yet, that’s what. We all know the basic gist of Mario Kart, right? Characters from the Mario universe racing each other in karts (and, since Mario Kart Wii, on bikes too), collecting and using Mario-themed power-ups on the way to escape or attack their opponents. The tracks themselves are based on the Mario universe too, with recent years adding some based on other Nintendo games. The original Wii U release saw some top-quality DLC, all of which is included in this ‘deluxe’ version.

Therefore, as well as the usual suspects such as Mario, Peach, Bowser and Toad, you can hop into the virtual pants of Link from Zelda or the Villager from Animal Crossing (but why no KK Slider??). You can still race through a few versions of Rainbow Road or around Yoshi Circuit, but then there’s also a version of Big Blue from F-Zero and a neat Animal Crossing themed track (which has a randomly assigned season theme each time you play).


MK8 Deluxe is just such a delight to play. The graphics are a cornucopia of colourful joy with a deliciously smooth and impeccable frame rate, the handling is spot-on, and things shift along at a fair old lick at the highest speeds. In fact, the 200cc class introduces what is basically a brand new feature for the series; the need to use the brake button. 

Here in the 21st Century, choosing your Mario Kart setup makes a significant difference to how the final machine handles. Your character, frame, wheels, and even glider (automatically triggered after big jumps) all have an effect on things like grip and top speed. It’s not just about making your kart or bike look pretty. You’ll need to tailor your choices to the strengths and weaknesses of your racing style and abilities.

There’s usually a shortcut or two to zip down, but there are many other elements that can make the difference between victory and defeat. The randomly generated powerups (of which you can now hold two at a time) ensure there’s always a sprinkle of luck, of course. But when and how you use them always makes a difference, as does the choice between holding a tight corner for a boost and taking the safer, but slightly slower, option of sticking to the wider path.


As well as throwing in a few extra characters (such as the Splatoon Inklings) and kart/bike parts, Deluxe sees the extremely generous addition of battle modes; which could almost be a whole new game by themselves. Rather than races across tracks, these see players compete in teams – or all against one another – in specially-designed enclosed arenas. Coin Runners for example sees everybody compete for coins. Each coin respawns after a set time, but the best way of climbing the leaderboard is to mercilessly slam other players with shells, ram them while using an invincibility star, or otherwise make them drop coins. The wicked glee of making some poor sod spin out – and then zooming past them, picking up a few of their coins on the way – is undeniable.

Another mode, possibly my favourite, is Renegade Roundup. Players are here split into two teams. The ‘Renegades’ have to avoid being caught by the other team, who have blue piranha plants permanently attached to the front of their karts. The plants will automatically bite any Renegade close enough who, once caught, is banished to a jail at the arena’s centre. The jail can be opened by driving over a button beneath it. The game ends when all ‘Renegades’ are caught... or if some or all evade capture until time runs out.


Too much content to list it all here, too much fun to resist and races & battles where you can shoot up or down the leaderboard in mere seconds - yet not hate the game for it (not for long, at least). As ferociously addictive online as the best Call of Duty, this is an essential purchase for anybody with a Switch. 

★★★★★

Luke Kemp


Mario Kart 8 Deluxe at CeX




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Wednesday, 17 May 2017

LG G6


With the LG G6, LG tries to come back to reality from the future imperfect modular flagship it launched last year, the G5. It was a brave attempt no doubt, but it did not click with the masses. 
The G6 is back in line with previous flagships like LG G4 and its predecessors, hoping to give some competition to the likes of Samsung and Apple.


The G6 boasts of a 5.7” screen at 564 ppi and Gorilla Glass 3 protection (while Samsung S8 uses Gorilla Glass 5), so your screen will still crack if it hits the floor from your shirt pocket. Surprisingly LG hasn’t used its OLED screens which worked much better when used in the G Flex series. The major differentiator on this screen is the aspect ratio of 18:9 while all other phones have 16:9. The 18:9 or 2:1 is a new standard for smartphones and all apps videos would not work full screen on your device, they will run with black borders on both sides effectively negating the larger screen that you chose to buy with the G6. LG does give you an app scaling option which rescales the app in 16:9 but some apps tend to look stretched. 

Hardware wise with the Snapdragon 821 (the S8 has the latest 835 SoC), 4GB RAM, 32GB ROM (expandable upto 2TB via Micro SD card), Dual Sim VoLTE 4G, 3300 mAh battery, IP68 (water and dust proof) certified. The phone comes in 2 colors, Ice Platinum and Astro Black.


The 13MP dual rear camera with 125 degree wide angle lens captures everything you really need thanks to the extra fisheye lens. Photos look amazing in daylight and satisfactory in low light. Front 5MP camera can capture selfies when it detects a face automatically. New photo modes include Grid shot for 2 x 2 images, Match shot for combining 2 images besides the standard HDR, Burst, Panorama. Google Pixel and S8 however are still way ahead in terms of camera tech.

Android 7.1 out of the box with LG’s own UI on top, it hasn't changed much from last year except for some some of the visuals. It is snappy though and app switching works smoothly even when you have more than 10 apps running in the background. Audio quality is great with a good pair of earphones thanks to 32bit Hi-Fi Quad DAC and the loudspeaker doesn’t disappoint as well. On a heavy usage day, battery might last just over 12 hours , otherwise it can stretch upto 16 hours. When will we ever get a smartphone that makes us forget about the battery is the real question.


The G6 has ironed out the kinks from 2016 but is it a contender for flagship of the year? Not really is the answer. The LG V20 (much lower priced now) Goole Pixel, S7 edge and definitely S8 are still better phones in the same price segment. Overall I can't really see a good enough reason to upgrade to the G6.

★★★☆☆

Pritesh Khilnani


LG G6 at CeX




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Tuesday, 16 May 2017

La La Land


Musicals aren’t for everyone. Some of us love the melodic intervals and the subtle (or not so subtle) embrace between reality and song, while others would rather claw our own faces off than listen to the crux of every scene being interpreted in score. As a frequent member of the latter group, ‘La La Land’, directed by Damien Chazelle, had got me feeling more than apprehensive about how I was going to view it, but given Ryan Gosling’s and Emma Stone’s track records, I knew it was a film that I had to brave.

Set in sunny Los Angeles, Mia (Emma Stone) is an aspiring actress who seems to spend most of her time either working as a barista or turning up to auditions that just don’t go anywhere. It knocks her confidence, but her group of friends with their brightly coloured dresses try their best to keep her spirits up. Sebastian (Ryan Gosling) is also finding it hard to get somewhere in life – he’s obsessed with jazz and has hopes of opening his own jazz club, yet unfortunately for him no one else is quite so passionate, and of course he’s got to pay the bills. Fed up of playing Christmas jingles to nonchalant diners, all he can think about is his dream, and how far away it seems.
After a series of coincidences Mia and Sebastian are introduced to each other and they both discover a new passion – each other. The film follows their relationship up to the highest point and then to the inevitable low, as both of them struggle to manage their careers and their home life.

Love affairs are nothing new in the world of film, and sometimes it can be hard to bring something fresh to the table. Gosling and Stone have it sussed, however – now in their third set of roles as a couple (the other two being ‘Gangster Squad’ and ‘Crazy, Stupid, Love’) they effortlessly portray that spark and connection, capturing both the delicate and intense moments of the beginnings of love. Emotions run high the whole way through but, despite it’s clear musical genre, the acting is understanding from all involved, leaving you with something that feels very real. There’s a certain rawness to a lot of the songs that many musicals just don’t have, and the poignant placement of the main song (‘Mia and Sebastian’s Theme’) throughout the film repeatedly brings back the meaning of the couple’s love.
Chazelle’s talent for directing is also showcased from start to finish, backed up by the many awards and positive reviews that ‘La La Land’ has received thus far. Romantic settings are doused in gauzy palettes of purples and pinks, contrasting with placid greens when it all starts to turn sour. The movement from scene to scene is fluid, and it’s hard not to take notice of how well integrated the music and the dancing is within the film. It resurfaces jazz and the musical genre in a positive way, not once feeling forced or outdated. The most powerful moment for me, however, was the end – a scene both happy and sad that was impossible to look away from, which really cemented everything that I’d taken from the picture so far.

If I’m honest, the only bit I didn't enjoy was the start. The first ten minutes portray a traffic jam full of people dancing and singing on top of their cars - it was cheesy and a bit too ‘High School Musical’ for me, and if you're the sort of person who isn't so big on the musical genre then it may well leave you with your head in your hands. I encourage you to stick with it though (coming from someone who's not the biggest fan of musicals, mind), as from then on it’s a captivating and magical portrayal of love, passion, and the realities of following your dreams.

★★★★★

Hannah Read


La La Land at CeX




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Friday, 12 May 2017

Check In to Win this Bank Holiday!

Check In to Win is back!



This Bank Holiday Monday, you could instantly win a PlayStation 4 Pro & PSVR gaming bundle with CeX!

To be in with a chance of winning, simply grab your mobile device, visit webuy.com/checkin and head to your local CeX store to enter.

Full Terms & Conditions can be found HERE

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Thursday, 11 May 2017

We Now Buy & Sell Sega Saturn


Have you heard?


We now buy and sell a vast collection of Sega Saturn consoles, games and accessories across our stores and on our website!


Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. Designed around a new CPU from Japanese electronics company Hitachi, another video display processor was incorporated into the system's design in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan, but failed to sell in large numbers in the United States after its surprise May 1995 launch, four months before its scheduled release date.

The Saturn is remembered for several well-regarded games, including Nights into Dreams, the Panzer Dragoon series, and the Virtua Fighter series!



Are you sitting on a gaming treasure trove? See how much your Sega Saturn goodies are worth with CeX!

So whether you are looking to complete that special collection or buy a special edition console, you can find them on our website!




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We Now Buy & Sell Playstation and PS1

Have you heard?


We now buy and sell a vast collection of Playstation and PS1 consoles, games and accessories across our stores and on our website!


The console was released in 1995 and was the first of the PlayStation lineup of home video game consoles. It primarily competed with the Nintendo 64 and the Sega Saturn as part of the fifth generation of video game consoles.

The PlayStation is the first "computer entertainment platform" to ship 100 million units, which it had reached 9 years and 6 months after its initial launch. In 2000, a redesigned, slim version called the PSone was released, replacing the original grey console and named appropriately to avoid confusion with its successor, the PlayStation 2.

With some amazing game titles such as:
  • Spyro
  • Tony Hawk's Pro Skater
  • Resident Evil
  • Crash Bandicoot
  • Tekken
  • Silent Hill
  • Final Fantasy
  • Castlevania
  • Metal Gear Solid

Are you sitting on a gaming treasure trove? See how much your Playstation goodies are worth with CeX!

So whether you are looking to complete that special collection or buy a special edition console, you can find them on our website!




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Tuesday, 9 May 2017

Moana


It's rare to find a child that doesn't like at least some of Disney’s animations. Recently I’ve found them a little bit hit and miss - as a child I loved every film I came across, yet lately I've found that some of them haven't quite had enough of that Disney spark. ‘Moana’ has been in the news a fair bit already (mainly down to a kids’ costume some found to be racist) but don't let that put you off as this is a classic Disney film that's well worth watching.



Set on an ancient Polynesian island, Moana (Auli'i Cravalho), daughter of Chief Tui (Temuera Morrison), is fast growing up to be the next chieftain. Everyone's pretty happy except her - since a mystical occurrence during her early childhood she's been obsessed with the ocean, yet it's well known within the community that you don't sail past the reef due to the dangers that lurk beyond. Unfortunately a plague hits the island meaning that their food supply starts to dwindle, and so Moana bravely decides to take it upon herself to fix the problem by going to sea to set things right.

I've got to say that I was impressed with ‘Moana’ the whole way through. Gone are the days of submissive princesses who can only succeed with the love of their prince - Moana is a strong, powerful female lead who's also got visible flaws, meaning that she's an inspiring role model for younger viewers. What made it even better was that there’s not a single love interest in sight, with Disney choosing to focus on family relationships and forgiveness instead.


As well as Moana, there were some other really great characters such as Moana’s outwardly crazy but clearly wise grandmother Gramma Tala (Rachel House) - her inspiration for tackling the ocean - and Maui (Dwayne The Rock Johnson), a Demigod with moving tattoos who ends up spending more time with Moana than he bargained for. Although a minor character Jermaine Clement (you may know him as the specs-wearing band member in ‘Flight of the Conchords’) is also great as Tamatoa, a trinket-obsessed giant crab who adds a slightly different tone to the soundtrack.

Humour is also a really key part of ‘Moana’ - although it's filled with traditional Disney charm there's also a lot of mocking their previous stuff, such as Maui’s line “If you wear a dress and have an animal sidekick, you're a princess.” Kids won't necessarily get this, but it adds comedic value for the adults that are getting bored of the usual animation formats.


Talking of animation, I was wowed by the stylisation of the film. There's a blend of classic Disney animation and culturally-inspired 2D drawings that are somewhat reminiscent of the style found in ‘Hercules’. The visuals are very easy on the eye, and the painstaking detail of textures such as the water and the molten landscapes really brings the environment to life. ‘Moana’ is an absolute treat for all children, and sends home a strong message. Its maybe slightly frightening at points for younger viewers, but captivating from start to finish. 

★★★★★

Hannah Read


Moana at CeX




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Friday, 5 May 2017

CeX is coming to Hudson Valley Comic Con


You heard right US CeX fans - we're coming to Hudson Valley Comic Con!

Along with all the usual, awesome geek-hype Comic Con has to offer - we will be holding a raffle to give away some awesome video game collector's editions and our usual our Comic Con Photo competition where you have a chance to win up to $250 CeX vouchers!

Just get your photo snapped by one of our team with our Green Eyed Fuzzball. Pics will be uploaded to our Facebook page, photos with the highest likes wins!

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Tuesday, 2 May 2017

Sing


Universal Studios have taken inspiration from the global obsession with televised talent contests in their latest animation ‘Sing’. This light-hearted, family-oriented animation is written and directed by Garth Jennings, the man behind cult classic ‘The Hitchhiker’s Guide To The Galaxy’ and produced by Illumination Entertainment (‘Despicable Me’, ‘Minions’, ‘The Secret Life Of Pets’). With this calibre of talent, there’s no surprise that ‘Sing’ has been received with open arms.


The story follows Buster Moon, a koala struggling to revive his theatre in a metropolis of talking, dancing and singing animals. With mounting bills and empty seats, he organises an amateur talent show in the hopes of reviving the grand theatre. The narrative expands to the locals, who enter in hopes of winning $100,000, and proving their worth. 

Incase the title didn’t give it away, the film contains songs, a lot of songs. From auditions, to practicing, to the final show, there are over eighty songs crammed into 108 minutes. This may seem overwhelming, but the majority are shown as snippets in a montage of auditions by characters of all different shapes, sizes and species. With features ranging from Katy Perry to Frank Sinatra; the film covers a range of well known tracks from modern pop to some beloved classics for the older audience to enjoy. 

The film features a stellar voice cast including Matthew McConaughey, Reese Witherspoon, Seth MacFarlane, Scarlett Johnansson, John C. Reilly, Taron Egerton, Tori Kelly, and Jennifer Hudson who work together to breathe life into the story and it's lovable characters. Just like Buster, each contestant must face their own challenges. Rosite, a stay-at-home mother of twenty-five piglets, fights for her last chance in the spotlight. Mike, a devious mouse refuses to let size determine his talent or his ability to undermine others. Johnny struggles with the decision to either follow dreams, or the steps of his criminal father. Meena, the bashful elephant must overcome her stage fright to finally show her worth, and Ash, a punk-rock porcupine fighting heartbreak and her own insecurities. 

Most animations contain an underlying message. Without being too cliché or preachy, ‘Sing’ inspires children to never give up on themselves. The multiple subplots of a bored mother, an insecure son, a heartbroken teen and a lonely man provide plenty of humour, and most importantly, relatability. Parents will be clapping for Rosita. Children will be rooting for Johnny and young adults will be gushing throughout.


‘Sing’ is a tale of the pursuit of dreams. The visual vibrancy throughout is one that crushes ‘Zootopia’ and the premise reminds us why the entire world has become obsessed with televised talent contests. People have stories, people have dreams but people need to work together to reach those dreams. ‘Sing’ is guaranteed not only to warm your heart, but also put a smile on your face. 

★★★☆☆

Cayleigh Chan

Sing at CeX




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We Buy & Sell Nintendo 64


Have you heard?

We now buy and sell a vast collection of Nintendo 64 consoles, games and accessories across our stores and on our website!

Are you sitting on a gaming treasure trove? See how much your N64 goodies are worth with CeX!
So whether you are looking to complete that special collection or buy a special edition console, you can find them HERE:



Get your daily CeX at


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